Faro Engine 0.0.0.b519570 (main)
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Public Attributes | List of all members
Faro::GraphicsBufferDesc::TextureDesc Struct Reference

#include <GraphicsBufferDesc.hpp>

Public Attributes

Int2D resolution = { 0, 0 }
 
bool renderTarget = false
 
bool updatable = false
 
bool shaderResource = false
 

Member Data Documentation

◆ renderTarget

bool Faro::GraphicsBufferDesc::TextureDesc::renderTarget = false

◆ resolution

Int2D Faro::GraphicsBufferDesc::TextureDesc::resolution = { 0, 0 }

◆ shaderResource

bool Faro::GraphicsBufferDesc::TextureDesc::shaderResource = false

◆ updatable

bool Faro::GraphicsBufferDesc::TextureDesc::updatable = false

The documentation for this struct was generated from the following file: