8#define ResourceMount_Engine "Engine"
9#define ResourceMount_Game "Game"
Definition ResourcePackage.hpp:36
Map< Path, DataStream * > GetResources() override
Definition ResourcePackage.cpp:51
void UnloadResources() override
Definition ResourcePackage.cpp:42
void LoadResources() override
Definition ResourcePackage.cpp:32
Definition ResourcePackage.hpp:12
void SelfRegister()
Definition ResourcePackage.cpp:23
virtual void LoadResources()=0
virtual Map< Path, DataStream * > GetResources()=0
virtual void UnloadResources()=0
static const Array< ResourcePackage * > & GetStaticPackages()
Definition ResourcePackage.cpp:13
virtual ~ResourcePackage()=default
Path GetMountRoot()
Definition ResourcePackage.cpp:18