Faro Engine
0.0.0.b519570 (main)
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Source
Engine
Graphics
GraphicsBase
Source
GraphicsSemaphore.hpp
Go to the documentation of this file.
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#pragma once
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#include <
GraphicsAdapterChild.hpp
>
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namespace
Faro
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{
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class
GraphicsSemaphore
:
public
IGraphicsAdapterChild
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{
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public
:
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using
IGraphicsAdapterChild::Init
;
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};
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}
GraphicsAdapterChild.hpp
Faro::GraphicsSemaphore
Definition
GraphicsSemaphore.hpp:7
Faro::IGraphicsAdapterChild
Definition
GraphicsAdapterChild.hpp:9
Faro::IGraphicsAdapterChild::Init
void Init() override
Run the initialization logic of this object. Should be overriden by deriving classes.
Definition
GraphicsAdapterChild.cpp:16
Faro
Definition
Array.hpp:8
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1.9.8