Definition GraphicsPipelineVK.hpp:7
void Destroy() override
Run the destruction logic of this class. This also frees its memory.
Definition GraphicsPipelineVK.cpp:11
void Init() override
Run the initialization logic of this object. Should be overriden by deriving classes.
Definition GraphicsPipelineVK.cpp:6
Graphics pipeline state object.
Definition GraphicsPipeline.hpp:46
void Init() override
Run the initialization logic of this object. Should be overriden by deriving classes.
Definition GraphicsAdapterChild.cpp:16